Day 14 - CryptoCatch

This day was difficult. I was trying to redo the character and dialogue, but I faced some challenges. When I searched for information on how to make a dialogue, most of it was for Godot 4.0 beta or older, and I'm using Godot 4.0.2, so it was nearly impossible to follow. However, after some digging, I was able to figure it out and now the NPC standing in the pink house (Florida) can talk. I still have some bugs to solve regarding movements and dialogue, but that's something for tomorrow.