# Day 6 - CryptoCatch

This day was difficult because I was trying to import some assets, but I couldn't because they were in .aseprite format and Godot only supports PNG format. Luckily, I found an extension called Aseprite Wizard for Godot, so I installed it. However, that caused another problem that took me hours to solve, but eventually, I fixed it and now it works perfectly fine.

Here is the main character:  

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1681109906884/45b19912-b8c2-42e3-82f1-751862c336ea.png align="center")

  
When I ran it, it looked very small. Tomorrow, I'll work on fixing its size.

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1681110068904/f7c19a10-9c69-4db5-9a8e-080e773dbfaf.png align="center")
